AS Reference  :  Notes Index  :  Resources  :  About/Contact  :  Downloads

A Couple More Drawing Tips

Soften Fill Edges

Using a gradient fill is one way to add an illusion of depth to an object. Another, perhaps more robust way to do so is to use Soften Fill Edges. Select any fill object on stage and click Modify, Shape, Soften Fill Edges. You can then choose whether you want the softening to extend outward from the shape, or inward, as well as the distance in pixels for the softening effect, and the number of steps of softening. If you choose outward, 25 pixels, 5 steps, for example, your fill object will be extended on all sides with 5-pixel bands of decreasing transparency, as shown on the left above.

The bands are independently editable fill objects (unlike parts of a gradient): they may be selectively deleted, select-dragged into new shapes, recolored, or edited in any other way that a fill object can be edited. This, plus the fact that the effect is created in the same shape as the original object, makes this more robust (though bigger filesize-wise) than applying a gradient fill, which can only be applied as a radial or linear gradient. The closeup of Jerome Birembaut's beautiful rendering of Katie Holmes above shows this technique in use.


Paste in Place


Remember this one! The paste-in-place feature is useful whenever you want to paste a copied object in the exact place it was copied or cut from. By copying a shape in a layer (mac: cmd-c / PC: ctrl-c, or choose Edit, Copy) and pasting it in place (mac: cmd-shift-v / PC: ctrl-shift-v, or choose Edit, Paste in Place) in a higher or lower layer, and then moving the shape or dragging its edges to make it irregular, you can create layered or drop-shadowed objects like those above.


Paint Inside and Erase Inside

Both the paintbrush tool and the eraser tool include options to specify exactly what is to be painted/erased. The drawing on the left was made with the paintbrush's "paint inside" option, as shown, which means that the new color will only be applied within the bounds of whatever fill object is first touched by the paint brush.

Intro
Flash: What & How
Example Sites
Create
Draw, Edit Shapes
Gradients
More Drawing Tips
Import
A Sample
Animate
Frames, Keyframes
Motion Tweens
More Motion Tweens
Shape Tweens
Masks
Control
Stop/Replay
Movieclips Intro
Movieclip Reference
Site Structure 1
Slideshow Movieclip
Contact Form
Scroll Resume
Preloader
Site Structure 2
Publish
Display Options
Player Detection
Optimize
AS 2.0 Basics
Intro to Syntax
Playhead Commands
Playhead Cmds 2
Coded Tween
onEnterFrame
Intro to Classes
Declare/Assign
Comments, Trace
Simple Data Types
Arrays & Objects
Code Blocks
Operators
Beyond Buttons
Code Structure
Toggle Controls
Group of Buttons
Drag and Hit
Distort Magnifier
Scroll Text
Bee Game
Dart Shooter
Sound Control
Easing Slider
Easing Slider 2
Components Intro
Timers & Delays
Dynamic Content
Intro
Drawing API
Create Text
Attach Movieclips
Easing Slider 3
Easing Slider 4
Load jpg/swf
Sliding Viewer
Preload swf
XML
Easing Slider 5
Server Comm
LoadVars (w/ PHP)
AS - PHP Lookup
Text File
Database 1:LoadVars
Database 2:Remoting
Read from directory
AS 2.0 Classes
Intro
Math
Key
Date
Color
EventDispatcher
New Samples
Pie Chart
Event-model Emailer
Tween Sequence
Fuse Sequence
SVG in Flash
Bitmap Topo
SWF as Data Holder
Two-level Menu
Yahoo! Flash Maps
Class-based Game
ASTB Samples
Disclaimer
3D Outlines
Bounce Collide
Address Book
Save Drawings
Home  :  Notes Index  :  Resources  :  About/Contact  :  Downloads